Honestly, everybody has pretty much already said anything that needs top be said about this game as far as the positives go so i wont further elaborate on those. However there were two things i have to complain about (little things mind but nobody else has mentioned them it seems).
The first is the two reticules. When you move the mouse reticule the gun reticule trails behind a bit. I honestly dont see why it should be this way unless i suppose he narcs up on muscle relaxers first lol. I figure an elite special forces soldier would have incredible split second reflexes and aim instantly. I really only bring this up because it costs accuracy. Often my first shot misses simply because my mouse is pointed at them but the guns reticule is a split second behind (kinda annoying to an accuracy freak like me lol)
The second is that if you have your secondary weapon out and get to a checkpoint it automatically switches back to primary for no apparent reason. This caused some aggrivation while trying to get the pistol kills award
Thats really it. Like i said small things that you will change in the sequel
really great but...
It won't let me pick up things or buy anything because it says my inventory is full even though i don't have any items......so now i guess the only options i have are to quit or restart. that needs to be fixed
i should get a medal, my final score was 1337
I mean, it wasn't horrible, but i wouldn't call it great either. Im not gonna lie, i like pointless random destruction as much as the next guy but i found myself just randomly clicking everything because the puzzles are so non intuitive. Added to that no music and random sequences of events that really just aren't that funny anyway makes this kinda a dull game
This ideas got potential id say but this isn't living up to it
even if it was really easy. Cant wait to see the rest.
By the way, the key to finding all of the sprite droppings is to explore before the lights go off because there are some that you can't get once the lights shut off
if you abort a mission on my game it makes me fail twice and stops letting me zoom in unless i refresh the page
wonderful game. I can relate to this game, and it was pretty fun and relaxing
There are enough easy to perform glitches that honestly i would consider this game broken. The glitch where you can shift into the ceiling actually almost crashed my browser. On top of that, you added new controls, and never actually told people how to use them. I know u put that hint that im assuming means to use the ctrl button, but i have yet to figure out how that works at all, so every time i get there im totally stuck
I've liked all the shift games up till this one. I've always like the concept, and im hoping that maybe you can fixed the bugs and give better explanation of controls in idk some kind of patch (if NG allows updates like that, im not sure)
good luck with it, i really hope to see this fixed so i can play all the way through
Far too short, but since its a demo thats ok. I can't wait for the full game
that was amazing
It was trippy, hypnotic, and relaxing (till the end when it got a little more difficult). I can't think of a better way for me to have spent the 19 minutes it took to get through the game.
Only suggestion i have is that i think that if a person beats it they should have access to a gallery so that we can browse the different cursor effects at our own pace, i missed some of them because i got passed them too fast
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